3D Art

BlueFlame Digital

PTI (Platform Training Interface) - Arriva Station Staff Training Environment


PTI was a project for Arriva Wales, a proof of concept training environment for station staff, to be used  in a room with multiple projectors projecting the environment around the trainee and controlled with a gamepad. I was responsible for producing all environmental art assets, the trains, distance terrain, preparing prefabs, setting up the scene file and lighting.
Assets modelled in MODO, textured with Adobe Photoshop and Substance Painter, and Scene rendered in Unity.
The project was nominated for an Innovation award at the National Rail Awards 2017. More info here:

http://www.blueflamedigital.co.uk/and-the-winner-is/ 

More info:  https://news.arriva.co.uk/news/arriva-introduces-world-s-first-virtual-reality-platforms-in-support-of-train-passenger-safety-across-wales

Demo video (hosted on client’s Youtube channel):

Edudrive

I created a variety of assets, chose assets from the Unity Asset store where that was more time efficient, assembled the scene, set up lighting and initial project settings, and put together prefabs for the developers to then work with. Under the umbrella of Edudrive, I worked on a project called Ambutrac, a driver training simulator for the Abu Dhabi ambulance service building city assets based on Abu Dhabi and modelling the interior and partial exterior of an Abu Dhabi ambulance service vehicle.
Assets modelled in MODO, textured with Adobe Photoshop and Substance Painter, and Scene rendered in Unity.
More info:  http://www.blueflamedigital.co.uk/edudrive/

Demo video (Hosted on client’s Youtube channel):

King’s Court

A recreation of the 12th Century hunting lodge in Gillingham, Dorset, for Gillingham Museum. I was responsible for researching and creating all the art assets, building the Scene file and prefabs, and setting up the lighting. 
Assets modelled in MODO, textured with Adobe Photoshop and Substance Painter, and Scene rendered in Unity.

More info:  http://www.blueflamedigital.co.uk/bringing-history-to-life-kings-court

Demo video (Hosted on client's Youtube channel):

Rust Ltd

H3VR (Hotdogs, horseshoes and handgrenades)

A heavy machinegun asset for use in the VR sandbox game of guns, bombs and hotdogs (and horseshoes, and a whole lot of other stuff).
Modelled in MODO, textured with Adobe Photoshop and Substance Painter.
See it in action in H3VR here (5:30 onwards):  https://youtu.be/inbnO8NLCCo?t=329
Model viewable on Sketchfab:  https://skfb.ly/6tTMP


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